Sabrina Ooi
Lighting Artist
"If work was easy, it wouldn't be fun."
Me in a nutshell
Born and raised on the island of Penang, Malaysia, I moved to Utah at the age of 13. I'm an international, game development student at the University of Utah.
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My focus may be on lighting but I'm always dabbling and expanding my skills. I love learning, receiving feedback, and helping out others when I can.
I believe that the animation industry is built on cooperation and that's a way of life I want to foster wherever I go.
tl;dr timeline
2021: I interned at Insomniac Games for the summer as a lighting artist!
2020: Working towards a Master's in Game Development at the U of U.
2019-2020: Interned on the AAA game, Hogwarts: Legacy
2018-2019: Worked on the Student Academy Award finalist, Death and Delilah.
Graduated BYU animation.
2017: Pixar Undergraduate Program Intern.
Worked on the Student Academy award-winning short film, Grendel.